KSA Gives Endorphina Two Weeks to Drop Unlicensed Sites
The KSA has given Endorphina two weeks to walk away from every unlicensed gambling site that still reaches players in the Netherlands. The Dutch regulator, formally known as the Kansspelautoriteit, sent a binding instruction to Endorphina Limited in Malta and Endorphina Ltd. in Cyprus, and the countdown started on Monday 2 November. No fine arrived with it. The regulator wants the commercial relationships severed, and it has chosen compliance over punishment as the route to get there.
What the KSA Found in Endorphina Game Lobbies
Inspectors worked through offshore casino lobbies between 12 January and 19 February 2026, and they logged 15 separate instances where games from the studio were playable from a Dutch connection. The titles named in the file include Fortune Snake, Bad Santa, Hell Hot 100 and Royal X-Mass. At least 28 sites without a Dutch licence stayed reachable during that window, and none of them made any attempt to block players in the country.
The legal position the regulator takes is short. Licensed suppliers, operators and the intermediaries sitting between them may not hold partnerships with gambling sites that lack Dutch authorisation while remaining accessible to local players. The KSA considers Endorphina bound by that rule. No finding of deliberate wrongdoing sits behind the instruction, which follows from the partnerships themselves.
Endorphina Disputes the Regulator’s Premise
The supplier has not accepted the case as presented. Endorphina argues the regulator never established properly which games those offshore operators were actually running. Its corporate structure forms part of the defence, since the Malta and Cyprus entities serve different markets with different commercial footprints. The KSA told Endorphina that the distinction carries no weight here.
A second objection cuts closer to the process itself. Endorphina says nothing in the file demonstrates that it knowingly supplied games to illegal operators serving Dutch players. The regulator has also not shared what its investigation into third-party misuse turned up, which leaves the company fixing a distribution problem it cannot fully see. Both objections remain contested, and no court has tested either side.
Why the KSA Targeted Endorphina Instead of the Sites
Offshore operators are hard to reach. They incorporate in permissive jurisdictions, change domains when blocked, and ignore correspondence from European regulators without much consequence. Suppliers behave differently, because the KSA knows a studio like Endorphina holds licences in regulated markets, answers to compliance teams, and carries a reputation an enforcement notice can damage. Pressure lands on that kind of company, but it slides off an anonymous brand.
That approach has European precedent. Sweden wrote supplier responsibility into its rules several years ago, making B2B companies answerable for where their content lands. The KSA is not working alone, then, but Endorphina has flagged real friction in the model, because each regulator reads the obligation in its own way. A company with cross-border distribution ends up guessing at the standard.
The Supply Chain Problem Nobody Has Solved
Content rarely travels in a straight line from studio to operator. Aggregators license portfolios onward, platform providers resell them, and white-label partners spin up brands the original developer never signed a contract with. A game can land in a lobby four steps removed from anything the studio signed.
That is the gap the KSA is now asking Endorphina to close, and closing it means auditing every downstream relationship rather than simply terminating a list of named partners. Geo-blocking at the game level helps, but only where the supplier controls the integration. The rest depends on contract terms that aggregators have to enforce on their own customers, one deal at a time.
What Happens When the Deadline Passes
No penalty rides on the instruction today, though that changes if the deadline passes without action. The KSA could escalate to financial sanctions if Endorphina lets the window close. The regulator has reached for large numbers before, including a record 25 million euro fine against Novatech for targeting Dutch players illegally. Contesting the instruction remains an option too, since the supplier has already disputed the reasoning behind it.
For the wider industry the lesson lands regardless of how this particular dispute ends. A B2B licence now carries responsibility for the entire distribution chain behind it, and “we had no direct contract” is losing its force as a defence. Studios that cannot map where their games are running have a compliance problem waiting to surface. The KSA will have its answer by the middle of November, and what Endorphina decides will tell every other supplier in Europe how much room is left.










